using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX FMA3 BMI2 AVX2 And I just do some simple video editing and it's failed. Hello, I just installed the latest version of the Shotcut. I hope, that you have got all the information you need. I also know (!), that everything worked fine last year with previous Shotcut versions (straight piped M1 Procar is evidence enough). I already had that same problem earlier in the year in a rallye video, where I guessed, that it came from my feet squeezing the grass under them. And I've gone back to v16.02 (before FFMPEG was upgraded to v3.0). I have already tried different combinations of H.264, H.265, AC3 and AAC to work out, in which case the audio could be fine. Actually, the audio is already crackling while just watching the single movies in Shotcut. Since the last two are likely to use FFMPEG codecs, just like Shotcut does, it is maybe not the codec that is faulty. The source MTS-files are played correctly by Quicktime as well as MPlayer and VLC. So it's not my microphone that got to it's limits here. The source audio (2 ch., AC3, 256 kbps, 48 kHz) is fine. It sounds a bit like you would crinkle plastic foil. Sadly, in the encoded video (H.265, MP4, AC3, constant 256 kbps, 48 kHz) the audio gets crackling when a loud car passes by. I am using v16.06.08 on OSX 10.9.5 to edit some motorsports footage, that I shot recently. From command lineįirst, check dependencies are satisfied and various paths correctly set to find different libraries and include files (Qt 5, MLT, frei0r and so forth). These SDK pages also include setup instructions and tips on how to compile MLT and other dependencies after updating. To make this easier, we provide SDKs on the web site with each release that includes Shotcut and all of its dependencies. The fastest way to build and try Shotcut development version is probably using Qt Creator. Warning: building shotcut should only be reserved to beta testers or contributors who know what they are doing. See for a more complete list including indirect and bundled dependencies. FFmpeg: multimedia format and codec libraries.Shotcut's direct (linked or hard runtime) dependencies are: Binaries are regularly built and are available at, on the Download page.
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